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Autor Tema: Configuraciones de los servers  (Leído 1407 veces)
badb0y,,
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« en: 17 Septiembre de 2007, 14:14 »

Como ya se sabe, tenemos dos servers disponibles para jugar la REMEMBER. Estos son los siguientes

THEBEST2:  |54ms| 84.20.12.4:27965
<DMF> GaminG:  |82ms| 77.111.196.88:27960

Los settings de los servers serán las siguientes:

//=================================================
// GENERAL SETTINGS
//=================================================
//----------------------------------
// Server Setup
//----------------------------------
seta sv_battleye "0" // Disables Battleye, will change to 1 when or if it becomes active
seta sv_floodprotect "0" // Enables text flooding for team binds
seta sv_cheats "0" // Turns off in-game cheats
seta sv_pure "1" // Enables pure server protection from basic cheats
seta sv_maxPing "0" // Grants access to server regardless of ping
seta sv_minPing "0" // Grants access to server regardless of ping
seta sv_allowDownload "0" // Disables downloading of files from server that client does not already have
seta g_gravity "800" // Default Gravity Level
seta g_knockback "1000" // Default knockback from a weapon, higher number = greater knockback
seta g_syncronousClients "0" // Setting to 1 may cause server to feel laggy
seta g_bulletPredictionThreshold "5" // Default distance a player needs to have traveled before a wall-check is done
seta g_allowBulletPrediction "1" // Enabled bullet prediction
seta pmove_fixed "1" // Fixed frequency player physics
seta pmove_msec "8" // Time between 2 advances of player physics
seta sv_timeout "120" // Time in seconds before a 999 player is dropped
seta timescale "1" // Normal gamespeed
seta sv_reconnectlimit "0" // Allows unlimited player reconnects
seta g_refNoBan "1" // Referees cannot ban fellow gamers
seta sv_maxrate "20000" // Sets server rate
seta g_maxrounds "0" // Turns maxrounds off so timelimit works
seta g_swaproles "0" // Turns swaproles off
seta g_log "IOURT.log" // Sets the log file for UrbanLeague macthes
seta g_logsync "1" // Enabled real-time log writing
seta g_logroll "0" // Disables log rollover
seta logfile "3" // Appends the console log


//=================================================
// GAMEPLAY SETTINGS
//=================================================

//----------------------------------
// Organizational
//----------------------------------
seta g_allowChat "2" // Allows chat between all players on server
seta g_allowVote "255" // Enables voting for all votable settings
seta g_failedVoteTime "30" // Time in seconds before a vote fails
seta g_timeouts "-1" // Number of timeouts possible in a round
seta g_timeoutlength "180" // Length of timeout in seconds
seta g_matchmode "1" // Turns on match mode
seta g_pauselength "-1" // Allows server admin to pause indefinitely
seta g_teamForceBalance "0" // Disables the server forcing even teams in terms of numbers
seta g_maintainTeam "1" // On map reloads, players will spawn on the same team as before
seta g_teamautojoin "0" // Disables players being forced into the action upon joining server
seta g_inactivity "0" // Players are not kicked for being afk
seta g_maxgameclients "16" // Max of 12 players (2 subs and a gtv and admin) may join teams
seta g_maxteamkills "0" // Maximum number of team kills allowed before a player is auto-kicked

//----------------------------------
// Gameplay Settings
//----------------------------------
seta fraglimit "0" // Removes Fraglimit in Team Survivor/Bomb Mode and Capture limit in CTF
seta timelimit "15" // Sets timelimit for the map to 20 minutes.
seta g_suddendeath "1" // Enables Sudden Death in the event of equal scores when timelimit is reached
seta g_doWarmup "1" // Enables warmup
seta g_warmup "25" // Seconds of warmup time between map load and match begin.
seta g_friendlyFire "2" // Players are able to kill their own teammates without being kicked by server
seta g_removeBodyTime "5" // Time in seconds for dead bodies to fade away (Modified from 10)
seta g_enablePrecip "0" // Disables weather effects
seta g_respawnProtection "0" // Seconds that a player is invulnerable after they have spawned
seta g_antiwarp "1" // Enables anti-warping gamecode
seta g_antiwarptol "50" // Penalty for anybody with ping-flux above 50ms
seta g_healthreports "1" // Players will know attacker's health post-mortem
seta g_followstrict "1" // Replaces followforced and followenemy
seta g_deadchat "2" // Dead can talk to everyone
seta g_gear "0" // Enables all gear
seta g_armbands "1" // Determines the behaviour of armband color (NEW in 4.0)

//----------------------------------
// CTF Settings
//----------------------------------
seta capturelimit "0" // Disables the Capture Limit
seta g_flagReturnTime "30" // Seconds, after a flag is dropped, that it will automatically be returned.
seta g_respawnDelay "13" // Length of time before respawn
seta g_WaveRespawns "1" // wave respawn (1) or traditional timed respawns (0)
seta g_hotpotato "1.5" // Disables automatic Flag dropping after x minutes (New in 4.0)

//----------------------------------
// TS  Settings
//----------------------------------
//seta g_survivorRule "0" // End of round, with players left alive, results in a draw
//seta g_survivorRoundDelay "5" // Length of time between each TS/Bomb round
//seta g_survivorRoundTime "3" // Length of each TS/Bomb round



_____________________________________________________________________________________________________

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